Tilt Labyrinth

Privacy policy

Last updated:

This policy covers the Tilt Labyrinth game for Android and its web version, made by TheGBiv ("we", "us"). It is written in plain language and describes what the game actually does. If anything is unclear, email support.dev.gbiv@gmail.com.

The short version

What we don't collect

The game reads your phone's motion sensor (accelerometer) so that tilting the phone rolls the marbles. Those readings are used instantly to move the marbles and are never saved or sent anywhere.

What is saved on your device

The game saves the following in the app's private storage on your device (on the web, in your browser's storage). It never leaves the device, and we can't see it:

Ads (Google AdMob, Android only)

The Android game is free and shows a few ads: an optional video you can choose to watch to continue a failed level, and an occasional full-screen ad between levels. Ads are served by Google AdMob, a service of Google LLC. Every ad the game requests is limited to content rated G (suitable for all ages).

What Google collects to show ads

When the game asks for an ad, Google's ads software in the app collects and sends to Google:

Google uses this to serve ads, to measure them (for example, counting views) and to prevent fraud and abuse. We don't receive this data; we only see totals in AdMob, such as how many ads were shown. Google's handling of it is covered by the Google Privacy Policy and How Google uses information from sites or apps that use our services.

Under 13, or age not answered

On first launch the game asks what year you were born. If you are under 13, or if the question hasn't been answered, every ad request is marked child-directed. That means:

Players 13 or over get Google's normal ads, still rated G. Where the law requires it (for example in the European Economic Area, the UK and Switzerland), Google's consent form is shown before the first ad and ads are personalized only if you agree. You can change your choice at any time in Settings → Privacy options (this row only appears where the consent form applies). Elsewhere, ads may be personalized using the advertising ID.

On Android you can also reset or delete your advertising ID, or turn off ad personalization, in your phone's Settings → Privacy → Ads (on some phones, Settings → Google → Ads).

If you buy Remove ads, the game stops showing between-level ads and the Continue no longer needs a video.

Purchases (Google Play Billing)

Remove ads is a one-time purchase made through Google Play. Google processes the payment under its own terms and the Google Payments Privacy Notice. We never see your card or payment details. The app only learns whether Remove ads is owned on your Google account, so it can switch the ads off and restore the purchase after a reinstall.

Children

Tilt Labyrinth is made for all ages, including children. For children the game works the same, with one difference: for players under 13 (or anyone who hasn't answered the age question) ads are child-directed, as described in Under 13, or age not answered. No personalized ads, no advertising ID, only G-rated ads.

We don't knowingly collect personal information from anyone, including children: the game has no accounts and sends nothing to us. The age question keeps only "under 13" or "13 or over" on the device. Parents and guardians can contact us at support.dev.gbiv@gmail.com with any question, and can remove everything the game saved by clearing the app's data or uninstalling it.

The web version

The version that runs in a web browser has no ads and no purchases. Your progress and settings are stored only in your browser's storage for the game and stay on your computer. Clearing your browser's site data deletes them.

Android permissions

These are all the permissions in the Android app. Most are added by Google's ads and billing software. None of them gives access to your files, photos, contacts, location, camera or microphone.

android.permission.INTERNET
Load ads and talk to Google Play for the purchase. The game itself plays offline.
android.permission.ACCESS_NETWORK_STATE
Lets the ads software check whether the phone is online before asking for an ad.
com.google.android.gms.permission.AD_ID
Lets the ads software read the advertising ID, for players 13 or over only (see Ads).
android.permission.ACCESS_ADSERVICES_AD_ID
android.permission.ACCESS_ADSERVICES_ATTRIBUTION
android.permission.ACCESS_ADSERVICES_TOPICS
Android's Privacy Sandbox ad features, used by Google's ads software to measure and choose ads where Android supports them. You can turn them off in your phone's ad privacy settings.
com.android.vending.BILLING
Buy and restore Remove ads through Google Play.
android.permission.WAKE_LOCK
android.permission.FOREGROUND_SERVICE
Added by Google's libraries so short background tasks (such as sending ad events) can finish. No extra data.
com.holysmokes.tiltlabyrinth.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION
An Android system-library safeguard that keeps the app's internal messages private to the app. No data.

What's inside the app

For full transparency, these are the software packages the app is built with and what each one means for your data.

google_mobile_ads
Google AdMob, Android only. Collects the data described in Ads, including Google's consent tool.
in_app_purchase
in_app_purchase_android
Google Play Billing, Android only. See Purchases.
shared_preferences
Saves progress and settings on the device only. See What is saved on your device.
url_launcher
Opens this website in your browser from Settings. Sends nothing by itself.
sensors_plus
Reads the motion sensor to tilt the board. Never saved or sent.
wakelock_plus
Keeps the screen on while you play. No data.
flutter
flame
flame_forge2d
flame_audio
flutter_riverpod
riverpod_annotation
go_router
The app framework, game engine, physics, sound, app state and screens. They run on the device and collect no data.
flutter_test
riverpod_generator
build_runner
flutter_lints
flutter_launcher_icons
flutter_native_splash
Developer tools for testing and building. They are not part of the installed app.

Selling and sharing

We don't sell your data and we don't share it with anyone, because we don't collect it. The only data that leaves your device is what Google's ads and Play Billing collect directly, as described above.

How long data is kept, and deleting it

What the game saves on your device stays until you delete it: clear the app's data (Android Settings → Apps → Tilt Labyrinth → Storage → Clear data) or uninstall the game. On the web, clear the site data in your browser. We hold no copy, so there is nothing for us to delete.

Google keeps the ads and payment data it collects under its own policies linked above. Your Remove ads purchase stays on your Google account so it can be restored.

Changes to this policy

If the game starts handling data differently, we will update this page first and change the "Last updated" date at the top.

Contact

TheGBiv
Email: support.dev.gbiv@gmail.com